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The basics of game design / by Heather E. Schwartz.

The basics of game design / by Heather E. Schwartz.
basics of game design /
Skyrim with its in-depth world building and talented design didn't just happen overnight. It took years of planning and hard work. But every game designer started where you are now. Find out how you can get started to make successful game design. Ages: 8-14.

Item Information
Shelf Location Collection Volume Ref. Branch Status Due Date
J794.8/SCH
Junior Non-Fiction   Laurieton . Available .  
. Catalogue Record 642719 ItemInfo Beginning of record . Catalogue Record 642719 ItemInfo Top of page .
Catalogue Information
Field name Details
Record Number 642719
ISBN 9781543571516
Author Schwartz, Heather E.
Title The basics of game design / by Heather E. Schwartz.
Publication details North Mankato, Minnesota : Edge Books is published by Capstone Press, 2020.
Pagination etc. 32 pages : color illustrations ; 24 cm.
Physical Medium Hardback
Series Edge books. Video game revolution
Summary Note Skyrim with its in-depth world building and talented design didn't just happen overnight. It took years of planning and hard work. But every game designer started where you are now. Find out how you can get started to make successful game design.
Target audience note Ages: 8-14.
Subject Video games -- Design -- Juvenile literature
Video games -- Juvenile literature
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Catalogue Information 642719 Beginning of record . Catalogue Information 642719 Top of page .