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Agent 9 : Vol 2, Mind control! [graphic novel] / by James Burks.

Agent 9 : Vol 2, Mind control! [graphic novel] / by James Burks.
Agent 9 :
Agent 9 is back in action at the Super-Secret Spy Service, and it couldn't come at a better time. The next assignment? Stopping the Wolf, a cunning canine who's been hired by the sinister organization DiViSiON to hunt down the final pieces of a mind-control device. It's a mission of such paramount importance that Nine must do the unthinkable -- work with a partner! S4 teams up Agent 9 with Traps, a mouse who specializes in covert operations (and knitting too). Unfortunately, the partnership gets off to a rocky start. And despite their best efforts, the Wolf always seems to be one step ahead. With time running out and DiViSiON's plans to take over the world nearly complete, can Nine overcome the toughest challenge yet: being part of a team? Ages 8-12 years.

Item Information
Shelf Location Collection Volume Ref. Branch Status Due Date
JGRA/BUR
Junior Graphic Novels   Laurieton . Available .  
. Catalogue Record 693992 ItemInfo Beginning of record . Catalogue Record 693992 ItemInfo Top of page .
Catalogue Information
Field name Details
Record Number 693992
ISBN 9781800786301
Author Burks, James author,
Title Agent 9 : Vol 2, Mind control! [graphic novel] / by James Burks.
Publication details London : Piccadilly Press, [2023]
Pagination etc. 1 volume (unpaged) : chiefly colour illustrations ; 22 cm.
Series Agent 9 2
Summary Note Agent 9 is back in action at the Super-Secret Spy Service, and it couldn't come at a better time. The next assignment? Stopping the Wolf, a cunning canine who's been hired by the sinister organization DiViSiON to hunt down the final pieces of a mind-control device. It's a mission of such paramount importance that Nine must do the unthinkable -- work with a partner! S4 teams up Agent 9 with Traps, a mouse who specializes in covert operations (and knitting too). Unfortunately, the partnership gets off to a rocky start. And despite their best efforts, the Wolf always seems to be one step ahead. With time running out and DiViSiON's plans to take over the world nearly complete, can Nine overcome the toughest challenge yet: being part of a team?
Target audience note Ages 8-12 years.
Subject Cats -- Comic books, strips, etc
Mice -- Comic books, strips, etc
Intelligence officers -- Comic books, strips, etc
Supervillains -- Comic books, strips, etc
Graphic novel
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Catalogue Information 693992 Beginning of record . Catalogue Information 693992 Top of page .